ID #1021

Fog > Intersecting light beams - 2002-06-22



I have several spotlights with a fog applied. I'm trying to simulate a smoky haze in a barroom. Where these light beams intersect I'm getting weird "cones" when raytraced. Does anyone remember the fix for this?

Answer: Increase the Maximum Transparency Recursion in the Rasytracing Esoterica.

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