ID #1158

Keyframes - How can I rotate an object without the "in-betweening" smoothing the motion? I want the object to jump to the new position.

What you need to do is copy the keyframe for the first position to just before you want the rotation to happen.

You can copy a keyframe by Option-dragging it to a new position. The second keyframe holds the object's rotation constant so the actual rotation takes place between the two adjacent keyframes.

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