Fog > Intersecting light beams - 2002-06-22

~ 0 min
2012-04-26 17:23



I have several spotlights with a fog applied. I'm trying to simulate a smoky haze in a barroom. Where these light beams intersect I'm getting weird "cones" when raytraced. Does anyone remember the fix for this?

Answer: Increase the Maximum Transparency Recursion in the Rasytracing Esoterica.
Average rating 0 (0 Votes)

You cannot comment on this entry